PolygonTileSource Protocol Reference
- Last UpdatedMay 28, 2025
- 1 minute read
public protocol PolygonTileSource : TileSource
A source of geodetic polygon tiles. Polygons provided by an implementation must be clipped to the boundaries of the requested tile. The implementations must be thread-safe.
Note: This is a beta release of this feature, so there could be a few bugs and unexpected behavior. Related APIs may change for new releases without a deprecation process.
-
The tiling scheme used by this source.
Declaration
Swift
var tilingScheme: TilingScheme { get }
-
The storage levels available for this data source. Supported range [0, 31].
Declaration
Swift
var storageLevels: [Int32] { get }
-
Gets the current data version of a tile.
Declaration
Swift
func getDataVersion(tileKey: TileKey) -> TileSourceDataVersion
Parameters
tileKey
Key of the tile for which to retrieve the version.
Return Value
Data version for a tile.
-
Adds a delegate for receiving state notifications.
Declaration
Swift
func addDelegate(_ delegate: TileSourceDelegate)
Parameters
delegate
The delegate
-
Removes a delegate from receiving state notifications.
Declaration
Swift
func removeDelegate(_ delegate: TileSourceDelegate)
Parameters
delegate
Delegate to be removed from receiving state notifications.
-
Load data of a tile. Upon completion, the handler gets informed.
Declaration
Swift
func loadTile(tileKey: TileKey, completionHandler: PolygonTileSourceLoadResultHandler) -> TileSourceLoadTileRequestHandle?
Parameters
tileKey
Key of the tile to load data for.
completionHandler
Load result handler.
Return Value
A handle to the created load request.